Howto:Multi-channel lightmap: Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
No edit summary
Line 52: Line 52:
Uncheck the texture being applied to the objects.
Uncheck the texture being applied to the objects.


[[File:Tutorial 03.jpg|thumb|Tutorial on creating a 4-channel lightmap for FlightGear using Blender and Gimp]]
[[File:Tutorial 03.jpg|thumb|Settings for the bake]]


[[File:Blend2a.jpg|thumb|Multi-channel lightmap tutorial]]




Line 86: Line 85:
I set "Correction" to 1.0, but it may only be use if Ambient Occlusion is also checked.
I set "Correction" to 1.0, but it may only be use if Ambient Occlusion is also checked.


 
[[File:Blend2a.jpg|thumb|Start the bake]]




373

edits

Navigation menu