Rendering Options
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Here is an incomplete list of the rendering options dialog, with links to their descriptions.
Basic
- ☐ Throttle frame rate
- ☐ Compensate field of view for wider screens
- ☐ Use disk space for faster loading (DDS Texture Cache)
- ☐ Use point sprites for runway lights
- ☐ Use triangles for directional lights
- ☐ Animated jetways
- ☐ Satellite Photoscenery
- ☐ Wireframe
- Graphics Quality 🔽
- ☐ WS3.0
Advanced settings
General
- Terrain quality 🔽
- Model effects 🔽
- Water effects 🔽
- Clouds detail 🔽
- Wind effects 🔽
- Overlay 🔽
- Anti-aliasing 🔽
Shadows and Lights
Scenery Layers
- Pylons and power lines 🔽
- Detailed roads and railways 🔽
- Buildings 🔽
- Autogenerated vegetation 🔽
- OpenStreetMap trees 🔽
- vegetation shadows 🔽
- Scenery objects 🔽
Atmospheric Effects
- ☐ Particles
- ☐ Precipitation
- ☐ 3D clouds