Wildfire simulation
A wildfire (woodland, grassland etc) simulation addon is available.
It is based on a cellular automata model of how wildfires spread. It is possible to set up fires that are shared (replicated) among users over MP for joint fire fighting efforts.
Configuration
Download and install the addon from here, and then open the configuration dialog:
Enabled: Fire simulation on/off. Cycling Enabled resets the fire simulation.
Share over MP: When set fire events, i.e. ignition and fire fighting, are sent/received over the MP network.
Show 3d models: Enable/disable rendering of the wildfire 3d models.
Crash starts fire: If your aircraft crashes (/sim/crashed) somewhere inflammable there will be a fire.
Report score: Copilot reports success/failure of firefighting actions.
Save on exit: Save the fire event log when FlightGear exits. (Experimental)
Load Wildfire log: Load and execute a saved fire event log. (Experimental, can be very expensive)
| Note The fire and smoke models are particle systems so to see them particle systems should be enabled in the View->Rendering Options dialog. |
Fire fighting
The Consolidated Aircraft PBY Catalina air tanker / water bomber can be used to drop water on wildfires.
Developer information
See the Docs/README.wildfire file.
History
The wildfire simulation is available since FlightGear 2.0.0, and has been converted to an addon since 2020.3.19.
