My involvement with flight simulators started when I got YSFlight, another free flight simulator. Although it was great fun, it wasn’t very realistic, so I wanted something better. After looking at and , I found FlightGear. Since then I’ve wanted to improve FlightGear and make it better for the end-user.
In late August 2015, I became an administrator on the FlightGear Wiki.
Since Autumn 2018, I have been essentially inactive within the community due to other commitments in my life. I do, however, intend to return to FlightGear one day, and I still keep a very dim view of things going on here. It is best to contact me via private message on the FlightGear forum (); I should be fairly prompt in responding.
- British Aerospace Sea Harrier development. Paused
- Scripted AI Objects development (with 5H1N0B1). Paused
- Starting the Canvas HUD framework. Not done