FlightGear Newsletter April 2016: Difference between revisions

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Updates and start cleanup
m (→‎Parachutist: Ah, I see what key it is.)
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{{Newsletter-cover-header|Development news}}<br>
{{Newsletter-cover-header|Development news}}<br>
[[#IR vision|IR vision]]<br>
[[#Scenery LOD rationalization|Scenery LOD rationalization]]<br>
{{Newsletter-cover-header|In the hangar}}<br>
{{Newsletter-cover-header|In the hangar}}<br>
[[#Melbourne Motor Design Alpha One|Melbourne Motor Design Alpha One]]<br>
[[#Bombardier Q400|Bombardier Q400]]<br>
[[#Parachutist|Parachutist]]<br>
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{{Newsletter-cover-header|Scenery Corner}}<br>
{{Newsletter-cover-header|Scenery Corner}}<br>
[[#Barcelona|Barcelona]]<br>
{{Newsletter-cover-header|Community News}}<br>
{{Newsletter-cover-header|Community News}}<br>
[[#FGPromo: A FlightGear Promotional Video|FGPromo: A FlightGear Promotional Video]]<br>
[[#FGPromo: A FlightGear Promotional Video|FGPromo: A FlightGear Promotional Video]]<br>
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== Development news ==
== Development news ==
=== IR vision ===
=== IR vision ===
The ALS rendering framework has been upgraded to allow filtering of the final output. This includes in-sim adjustments of brightness and gamma as well as perhaps more exciting features like night vision and especially the IR vision mode.
The ALS rendering framework has been upgraded to allow filtering of the final output. This includes in-sim adjustments of brightness and gamma as well as perhaps more exciting features like night vision and especially the IR vision mode.


[[File:IR vision02.jpg|600px|ALS IR vision example]]
[[File:IR vision02.jpg|600px|ALS IR vision example]]


This mode is not just a black/white rendered mockup of an IR camera, but it shows genuine temperature differences based on solar input, thermal inertia of different materials and more. Also, modelers can assign emissive temperatures to objects which are then consistently rendered.
This mode is not just a black-and-white rendered mockup of an IR camera, but it shows genuine temperature differences based on solar input, thermal inertia of different materials and more. Also, modelers can assign emissive temperatures to objects which are then consistently rendered.
 
[[ALS infrared vision | Read more...]]


=== Scenery LOD Rationalization ===
''Read more at [[ALS infrared vision]]…''


=== Scenery LOD rationalization ===
Previously, the LOD ranges of random objects, trees, buildings and STG objects were set variously by materials.xml and fixed values.  This was very inconsistent and wasn't controlled by the user.  They have now been made consistent to use the /sim/rendering/static-lod/rough property which can be set from the LOD GUI dialog.  There are a couple of impacts of this:
Previously, the LOD ranges of random objects, trees, buildings and STG objects were set variously by materials.xml and fixed values.  This was very inconsistent and wasn't controlled by the user.  They have now been made consistent to use the /sim/rendering/static-lod/rough property which can be set from the LOD GUI dialog.  There are a couple of impacts of this:
* Scenery developers, and particularly those doing regional materials should not set the "tree-range-m" for random vegetation or the "range-m" property for random objects.
* Scenery developers, and particularly those doing regional materials should not set the "tree-range-m" for random vegetation or the "range-m" property for random objects.
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== In the hangar ==
== In the hangar ==
=== Vehicles ===
=== Melbourne Motor Design Alpha One ===
[[File:AS-Alpha One.png|thumb|Alpha One by Melbourne Motor Design]]
[[File:AS-Alpha One.png|thumb|Alpha One by Melbourne Motor Design]]
Alpha One by Melbourne Motor Design has been released. Download link and information are available here ([https://melbmotordesign.wordpress.com/2016/04/07/all%E2%80%91new-alpha-one/ Melbourne Motor Design - Alpha One])
Alpha One by Melbourne Motor Design has been released. Download link and information are available here ([https://melbmotordesign.wordpress.com/2016/04/07/all%E2%80%91new-alpha-one/ Melbourne Motor Design - Alpha One])
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== Scenery corner ==
== Scenery corner ==
=== Barcelona ===
Barcelona scenery improvements:
Barcelona scenery improvements:
*3D objects optimisation
* 3D objects optimisation
*More Static buildings around
* More Static buildings around
*More shared objects
* More shared objects
*[[Barcelona–El Prat Airport|New wiki entry]]
* [[Barcelona–El Prat Airport|New wiki entry]]


== Community news ==
== Community news ==
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==== Screenshot of the Month ====
==== Screenshot of the Month ====
Entries for this month's best screenshot can be submitted to [http://forum.flightgear.org/viewtopic.php?f=19&t=29267 this] forum topic. Be sure to see the [http://forum.flightgear.org/viewtopic.php?f=19&t=29267#p281422 first post] for participation rules. For purposes of convenience and organization, after all the entries have been submitted, a new forum topic will be started containing all shots in an easy-to-view layout. The voting will then take place there. Once the voting has finished, the best screenshot will be presented on this page.
Voting has started for the FlightGear Screenshot of the Month April 2016. You can submit your vote at [https://forum.flightgear.org/viewtopic.php?f=19&t=29432 this] topic. The winner will be announced in the finished version of the newsletter.


[[Category:FlightGear Newsletter|2016 04]]
[[Category:FlightGear Newsletter|2016 04]]

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