Canvas sandbox: Difference between revisions

Jump to navigation Jump to search
m (:-))
Line 308: Line 308:


== CanvasCamera ==
== CanvasCamera ==
{{FGCquote
|1= I've been working on improving the camera configuration system in FG. It is almost done, but needs some cleanup before I can put up a merge request. Here is the list of new features:
* Support for setting the rendering order of cameras
* Can set the clear mask (color, depth and stencil buffer separately)
* Can set the texture format in render-to-texture (which already was there, but had almost no use before this update), rgb, rgba, depth or depth-stencil at the moment.
* Can set the texture type (normalied 2d or rectangle)
* Support for multiple render targets, via just specifying multiple texture targets. This needs modification to shaders though, but works.
* Can set whether camera uses scene data or a custom model (e.g. screen aligned quad)
* Can bind render target textures to texture units for rendering to screen. (In the future should allow using these in models by specifying the texture name...)
|2= {{cite web
  | url    = http://forum.flightgear.org/viewtopic.php?p=140299#p140299
  | title  = <nowiki>Improved camera configuration options</nowiki>
  | author = <nowiki>Zan</nowiki>
  | date  = Oct 14th, 2011
  | added  = Oct 14th, 2011
  | script_version = 0.23
  }}
}}


{{Custom_Canvas_Element
{{Custom_Canvas_Element

Navigation menu