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{{FGCquote | {{FGCquote | ||
|1= the renderer doesn't know or care where vertices come from - the renderer is always the same, and EarthView replaces the terrain mesh by a textured sphere | |1= the renderer doesn't know or care where vertices come from - the renderer is always the same, and EarthView replaces the terrain mesh by a textured sphere | ||
|2= {{cite web | |||
| url = http://forum.flightgear.org/viewtopic.php?p=262568#p262568 | |||
| title = <nowiki>Re: Su-15</nowiki> | |||
| author = <nowiki>Thorsten</nowiki> | |||
| date = Nov 1st, 2015 | |||
| added = Nov 1st, 2015 | |||
| script_version = 0.23 | |||
}} | |||
}} | |||
{{FGCquote | |||
|1= You might want to make a gradual transition in which details disappear as we get higher rather than replacing everything at once - that's the LOD system mentioned - and that's something which is currently worked on - but the end result in orbit will be a photo-textured sphere - because that's the only thing which makes any sense. Do you honestly think e.g. Outerra does not use a textured sphere from orbit? | |||
|2= {{cite web | |2= {{cite web | ||
| url = http://forum.flightgear.org/viewtopic.php?p=262568#p262568 | | url = http://forum.flightgear.org/viewtopic.php?p=262568#p262568 |