Earthview: Difference between revisions

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681 bytes added ,  17 December 2015
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{{FGCquote
{{FGCquote
|1= the renderer doesn't know or care where vertices come from - the renderer is always the same, and EarthView replaces the terrain mesh by a textured sphere
|1= the renderer doesn't know or care where vertices come from - the renderer is always the same, and EarthView replaces the terrain mesh by a textured sphere
|2= {{cite web
  | url    = http://forum.flightgear.org/viewtopic.php?p=262568#p262568
  | title  = <nowiki>Re: Su-15</nowiki>
  | author = <nowiki>Thorsten</nowiki>
  | date  = Nov 1st, 2015
  | added  = Nov 1st, 2015
  | script_version = 0.23
  }}
}}
{{FGCquote
|1= You might want to make a gradual transition in which details disappear as we get higher rather than replacing everything at once - that's the LOD system mentioned - and that's something which is currently worked on - but the end result in orbit will be a photo-textured sphere - because that's the only thing which makes any sense. Do you honestly think e.g. Outerra does not use a textured sphere from orbit?
|2= {{cite web
|2= {{cite web
   | url    = http://forum.flightgear.org/viewtopic.php?p=262568#p262568
   | url    = http://forum.flightgear.org/viewtopic.php?p=262568#p262568

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