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== CanvasAnimation == | == CanvasAnimation == | ||
* [http://webee.technion.ac.il/~cgcourse/classes/class4.pdf ANIMATING THE OSG SCENE] | |||
* [http://vr.port.ac.uk/resources/OSG_4_Animation.pdf Open Scene Graph Animation] | |||
* http://osghelp.com/?p=19 | |||
* http://trac.openscenegraph.org/documentation/OpenSceneGraphReferenceDocs/a00015.html | |||
* http://trac.openscenegraph.org/projects/osg//wiki/Community/NodeKits/osgAnimation | |||
{{Note|For the time being this is probably the most important addition from a performance standpoint, because it will help dramatically reduce Nasal related overhead in the main loop, while also using native OSG data structures for handling animations. | {{Note|For the time being this is probably the most important addition from a performance standpoint, because it will help dramatically reduce Nasal related overhead in the main loop, while also using native OSG data structures for handling animations. | ||
Supporting native OSG animations will also be beneficial to [[Unifying the 2D rendering backend via canvas]], i.e. for porting the existing HUD/2D panels legacy code to OSG.}} | Supporting native OSG animations will also be beneficial to [[Unifying the 2D rendering backend via canvas]], i.e. for porting the existing HUD/2D panels legacy code to OSG.}} | ||