Howto:Extending Canvas to support rendering 3D models: Difference between revisions

Jump to navigation Jump to search
no edit summary
m (Moving up a suitable first section; cat)
No edit summary
Line 1: Line 1:
{{Non-stable|version=4.xx}}
{{Non-stable|version=4.xx}}
{{Stub}}
{{Stub}}


This howto will demonstrate how the FlightGear [[Canvas]] system can be extended to load 3D models from disk and render them to a texture on demand, as well as how to position the object arbitrarily using properties.
This howto will demonstrate how the FlightGear [[Canvas]] system can be extended to load 3D models from disk and render them to a texture on demand, as well as how to position the object arbitrarily using properties.
{{Canvas Navigation}}


== Background ==
== Background ==

Navigation menu