Talk:Building FlightGear - Cross Compiling: Difference between revisions

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:: no i do not. which infrastructure is more easier to use? i think i can leave this decision in the hands of someone with more experience than me, so please feel free to suggest any ideas or someone to consult/contribute? -- [[User:Hamzaalloush|Hamzaalloush]] ([[User talk:Hamzaalloush|talk]]) 16:27, 28 May 2015 (EDT)
:: no i do not. which infrastructure is more easier to use? i think i can leave this decision in the hands of someone with more experience than me, so please feel free to suggest any ideas or someone to consult/contribute? -- [[User:Hamzaalloush|Hamzaalloush]] ([[User talk:Hamzaalloush|talk]]) 16:27, 28 May 2015 (EDT)
: The "gcc compile farm" is just a bunch of dedicated servers reachable via SSH where you can download/build and run stuff, so fairly easy to use for people familiar with Linux - the OBS is a different beast, and pretty sophisticiated, too - i.e. it can even be used to automatically package up software for different distros automatically (think deb, ppa, rpm etc), and it comes with tons of support and documentation, too - while also being possible to integrate with Jenkins based CI servers and a few IDEs. --[[User:Hooray|Hooray]] ([[User talk:Hooray|talk]]) 16:50, 28 May 2015 (EDT)


== simgear.mk/fgfs.mk ==
== simgear.mk/fgfs.mk ==

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