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To see if our new SystemAdapter method is working properly, we can simply add it to the constructor of an existing element, e.g.: | To see if our new SystemAdapter method is working properly, we can simply add it to the constructor of an existing element, e.g.: | ||
<syntaxhighlight lang="cpp"> | <syntaxhighlight lang="cpp"> | ||
osg::Node* model = Canvas::getSystemAdapter()->getModel("Models/Geometry/glider.ac"); | |||
if(!model) | |||
SG_LOG(SG_GL, SG_ALERT, "Adapter not working: getModel()"); | |||
else | |||
SG_LOG(SG_GL, SG_ALERT, "Success, model loaded !"); | |||
</syntaxhighlight> | </syntaxhighlight> | ||