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m (→Install texture and lightmap: formatting) |
m (→Lightmap: we can work without LM, but then we won't have lighting, of course) |
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Line 71: | Line 71: | ||
== Lightmap == | == Lightmap == | ||
A lightmap is required for every texture, having the same file name with a postfix "_LM". So for our example this would be | A lightmap <del>is required for every texture, having</del>has the same file name with a postfix "_LM". So for our example this would be | ||
"facade_24x19m_LM.png" | "facade_24x19m_LM.png" | ||
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