Osm2city.py textures: Difference between revisions

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→‎Lightmap: we can work without LM, but then we won't have lighting, of course
m (→‎Lightmap: we can work without LM, but then we won't have lighting, of course)
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== Lightmap ==
== Lightmap ==


A lightmap is required for every texture, having the same file name with a postfix "_LM".  So for our example this would be
A lightmap <del>is required for every texture, having</del>has the same file name with a postfix "_LM".  So for our example this would be
"facade_24x19m_LM.png"
"facade_24x19m_LM.png"


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