20,741
edits
mNo edit summary |
mNo edit summary |
||
| Line 3: | Line 3: | ||
|skills=C++, OpenSceneGraph, OpenGL, [[Building FlightGear]] and [[Canvas_Development#Supporting_Cameras]] | |skills=C++, OpenSceneGraph, OpenGL, [[Building FlightGear]] and [[Canvas_Development#Supporting_Cameras]] | ||
|issue=1157 | |issue=1157 | ||
}} | |||
{{FGCquote | |||
|The cameras in a camera group don't need to render directly to the<br/> | |||
screen. They can render to a texture which can be used either in the<br/> | |||
scene, like in a video screen in the instrument panel, or for distortion<br/> | |||
correction in a projected or dome environment. | |||
|{{cite web |url=http://sourceforge.net/p/flightgear/mailman/message/19718339/ | |||
|title=<nowiki>[Flightgear-devel] RFC: changes to views and cameras</nowiki> | |||
|author=<nowiki>Tim Moore</nowiki> | |||
|date=<nowiki>2008-06-26</nowiki> | |||
}} | |||
}} | |||
{{FGCquote | |||
|Open Scene Graph supports a CompositeViewer object that supports<br/> | |||
rendering from several widely separated viewpoints, complete with<br/> | |||
support for multiple terrain pager threads. We could move to<br/> | |||
CompositeViewer and support simultaneous views from e.g., the tower, AI<br/> | |||
models, drones, etc. | |||
|{{cite web |url=http://sourceforge.net/p/flightgear/mailman/message/19718339/ | |||
|title=<nowiki>[Flightgear-devel] RFC: changes to views and cameras</nowiki> | |||
|author=<nowiki>Tim Moore</nowiki> | |||
|date=<nowiki>2008-06-26</nowiki> | |||
}} | |||
}} | }} | ||