Howto:Shader programming in FlightGear: Difference between revisions

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** Inherits properties from <code>crop</code> << <code>terrain-default</code>
** Inherits properties from <code>crop</code> << <code>terrain-default</code>
** Adds program shaders (technique 2)
** Adds program shaders (technique 2)
*** Fragment <code>agriculture-ALS.frag</code> & <code>secondary_lights.frag</code>
*** Fragment <code>agriculture-ALS.frag</code> and <code>secondary_lights.frag</code>
** Adds uniforms (technique 2)
** Adds uniforms (technique 2)
* <code>airfield.eff</code>:
* <code>airfield.eff</code>:
** Inherits properties from <code>terrain-default</code>
** Inherits properties from <code>terrain-default</code>
** Adds program shaders (technique 2)
** Adds program shaders (technique 2)
*** Fragment <code>airfield-ALS.frag</code> & <code>secondary_lights.frag</code>
*** Fragment <code>airfield-ALS.frag</code> and <code>secondary_lights.frag</code>
** Adds uniforms (technique 2)
** Adds uniforms (technique 2)
* <code>building.eff</code>:
* <code>building.eff</code>:

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