Howto:Multiplayer: Difference between revisions

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  --multiplay=in,10,,5000
  --multiplay=in,10,,5000
{{Note|For a local setup between two fgfs instances without any fgms/multiplayer server being involved, you merely need to map each I/O  port to the corresponding port:
<syntaxhighlight lang="bash">
fgfs --multiplay=out,10,127.0.0.1,5000 --multiplay=in,10,127.0.0.1,5001 --callsign=one &
fgfs --multiplay=out,10,127.0.0.1,5001 --multiplay=in,10,127.0.0.1,5000 --callsign=two &
</syntaxhighlight>
[[File:Direct-p2p-multiplayer-setup.png|800px|Screen shots demonstrating a "peer-to-peer" setup between two fgfs instances running on the same machine via localhost/loopback (127.0.0.1) without any fgms/multiplayer server being involved]]
}}


''If you are using fgrun, please note that fgrun expects you to enter a valid (non-loopback, i.e. not 127.0.0.1) IP address or hostname for the local network interface.''
''If you are using fgrun, please note that fgrun expects you to enter a valid (non-loopback, i.e. not 127.0.0.1) IP address or hostname for the local network interface.''
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If it's still just not working for you, ask nicely on the [[FlightGear IRC channel]] and someone should be able to assist.
If it's still just not working for you, ask nicely on the [[FlightGear IRC channel]] and someone should be able to assist.


=== Multiple connections per computer ===
=== Multiple connections per computer ===

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