AI Scenarios: Difference between revisions

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Load_demo description complemented - needs some native speaker to correct my grammar.
(Describing Load_demo and the relevancy today - hint for wlbragg!)
(Load_demo description complemented - needs some native speaker to correct my grammar.)
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===Load_demo===
===Load_demo===
This was a first try to create an external cargo, which could be carried by a helicopter or any other aircraft.
This was a first try to create an external cargo, which could be carried/ towed by a helicopter or any other aircraft.  
It places an AI ballistic object at 28R KSFO. The object can be controlled by applying forces, which are defined in terms of  
The goal was to simulate realistic slung loads and winching operation.
Magnitude (lbf), Azimuth (deg, North = O) and Elevation (deg, up = 90). When releases it behaves like any other ballistic AI-Object.
The file places an AI ballistic object at 28R KSFO. The object can be easily controlled by applying forces, which are defined in terms of  
Like any AI-object it can be hooked. To make it workable the forces on the hook must be applied and transformed to the AI Object.  
Magnitude (lbf), Azimuth (deg, North = O) and Elevation (deg, up = 90). When released it behaves like any other ballistic AI-Object.
This project has been stopped due problems which couldn't be solved at this time.
Like any AI-object it can be hooked. To make it workable, the forces on the hook must be applied and transformed to the AI Object.
Weight, slug mass and aerodynamic drag of the object can be defined in the file.  
This project has been stopped due problems which couldn't be solved at this time.  


Nethertheless with little effort, the problems could be solved today and would have many advantages over the current approach described in  
Nethertheless with little effort, the problems could be solved today and would have many advantages over the current approach described in  
http://forum.flightgear.org/viewtopic.php?f=23&t=23996.
http://forum.flightgear.org/viewtopic.php?f=23&t=23996.
As an example you could also create more easily AI missiles or rockets, or carrying a Space Shuttle which could be released and controlled to get landed on an airport, everything without much lines of nasal scripts.
For more infos and the developing background: http://sourceforge.net/p/flightgear/mailman/message/15801723/
For more infos and the developing background: http://sourceforge.net/p/flightgear/mailman/message/15801723/
The file load_demo.xml itself gives information in how to use.


===PAVictoria===
===PAVictoria===
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