Talk:TerraGear scenery build server: Difference between revisions

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osg shouldn't be requireed when building sg/tg in "headless" mode IIRC ?
m (osg shouldn't be requireed when building sg/tg in "headless" mode IIRC ?)
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Thank you for the update, Psadro gm. Currently, I'm bringing up-to-date both simgear and terragear. The latest simgear is in sid and jessie (testing), and terragear will be going in soon. I'll need to build a few additional packages in sid (stable), since OpenSceneGraph 3.2 isn't in sid. [[User:Flyhigh|Flyhigh]] ([[User talk:Flyhigh|talk]]) 02:20, 9 July 2014 (UTC)
Thank you for the update, Psadro gm. Currently, I'm bringing up-to-date both simgear and terragear. The latest simgear is in sid and jessie (testing), and terragear will be going in soon. I'll need to build a few additional packages in sid (stable), since OpenSceneGraph 3.2 isn't in sid. [[User:Flyhigh|Flyhigh]] ([[User talk:Flyhigh|talk]]) 02:20, 9 July 2014 (UTC)
:: Just keep in mind: as per our discussion above, TG/SG can be built in "headless" mode and shouldn't require OSG necessarily. Thanks again for your efforts here, really appreciated ! --[[User:Hooray|Hooray]] ([[User talk:Hooray|talk]]) 02:55, 9 July 2014 (UTC)


== TerraGear & TerraGear GUI (reeed) ==
== TerraGear & TerraGear GUI (reeed) ==

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