Canvas Nasal API: Difference between revisions

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→‎createTransform: http://flightgear.org/forums/viewtopic.php?f=71&t=18727#p173971
m (→‎createTransform: http://flightgear.org/forums/viewtopic.php?f=71&t=18727#p173971)
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=== createTransform ===
=== createTransform ===
createTransform creates a new matrix on top of the existing matrix stack. A while ago I've added an example for a HUD built using the Canvas to the wiki: http://wiki.flightgear.org/Canvas_HUD
It doesn't use SVG but manually creates everything instead. As loading an SVG should basically do the same than handcrafting icons there shouldn't be much of a difference.
'''Parameters:''' ()
'''Parameters:''' ()


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