Howto:Optimizing FlightGear for mobile devices: Difference between revisions

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As was said in the Android thread, there are a number of resource-hungry subsystems that could be simply disabled individually, such as the AI traffic system, or shader support.  
As was said in the Android thread, there are a number of resource-hungry subsystems that could be simply disabled individually, such as the AI traffic system, or shader support.  


Being able to disable subsystems individually will be great for the whole simulator, not just for this effort: http://wiki.flightgear.org/FlightGear_Run_Levels
Being able to disable subsystems individually will be great for the whole simulator, not just for this effort: [[FlightGear Run Levels]].


== Related ==
== Related ==

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