Howto:Add instruments to a cockpit: Difference between revisions

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We will use the ASI as the reference point. Add the VSI on top of the ASI for the moment.
We will use the ASI as the reference point. Add the VSI on top of the ASI for the moment.


ASI location points:
ASI location points will be listed as follows:


Result: (picture)
<x>
<y>
<z>


Copy the ASI section with the tags, that is including the <model> upto the </model> tags
Next edit the section that refers to the ASI as follows:
Leave the VSI in the position it is in the B1900d folder as it is, and do no edit the location yet. this is to avoid mistakes
You will find that the VSI, the new instrument will appear on top of the existing one. This shows that the instrument at least appears in the cockpit. It has to be located, next.
In Flight Gear, the x- direction specifies the depth, and in this case is a negative value. The increase in the value, say from -2.330 to -2.430 means the instrument will move away from you into the panel, towards the nose of the aircraft.
The Y- value is the simplest, here, and simply specifies left- right values. The Pilot ASI is listed with a Y value of - xxx . The value of zero means it is centre in the panel. You will notice the the co-piots ASI has a positive value of  xxx.
The Z value gives the position of the instrument from the floor, for example 2.223 will place the instrument higher that 2.123 in the panel.
FG allows the creation of the same instrument copies in different locations in the cockpit . We can use this to our advantage: placing copies of the same instrument in different locations in the cockpit and selecting the right one.




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