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The FlightGear traffic manager system, periodically checks the approximate position of a each aircraft in its database. This database is constructed on the basis of a routing table assigned to each aircraft. As in the real-world, when a route ends at one airport the next one has to start from the same airport as well. An important difference between the real world and the FlightGear traffic patterns is that while in the real world aircraft schedules are frequently rotated the FlightGear routes remain the same, unless the database is updated. Real aircraft require mainanance, and are therefore taken out of service periodically, FlightGear aircraft have the advantage that they do not require maintanance in this respect. | The FlightGear traffic manager system, periodically checks the approximate position of a each aircraft in its database. This database is constructed on the basis of a routing table assigned to each aircraft. As in the real-world, when a route ends at one airport the next one has to start from the same airport as well. An important difference between the real world and the FlightGear traffic patterns is that while in the real world aircraft schedules are frequently rotated the FlightGear routes remain the same, unless the database is updated. Real aircraft require mainanance, and are therefore taken out of service periodically, FlightGear aircraft have the advantage that they do not require maintanance in this respect. | ||
== Realistic == | |||
With FGFS 1.0.0 Interactive Traffic also reacts on other Non-AI Aicrafts. | With FGFS 1.0.0 Interactive Traffic also reacts on other Non-AI Aicrafts. | ||
The A320 ( and maybe some others) has working flaps and gears. | |||
== An example of a traffic file == | == An example of a traffic file == |
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