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''In each edition we have an interview with a contributor. Suggestions for possible questions are available on [[interview questions]], you are invited to come up with new questions and interview ideas obviously! Anyone is free to write an interview (with him-/herself or others) for next month's newsletter! If you'd like to help interview a contributor or get interviewed, please do consider adding yourself to the [[list of interview volunteers]]! To keep this going and less awkward, we are currently trying to come up with the convention that former interviewees become next month's interviewers.'' | ''In each edition we have an interview with a contributor. Suggestions for possible questions are available on [[interview questions]], you are invited to come up with new questions and interview ideas obviously! Anyone is free to write an interview (with him-/herself or others) for next month's newsletter! If you'd like to help interview a contributor or get interviewed, please do consider adding yourself to the [[list of interview volunteers]]! To keep this going and less awkward, we are currently trying to come up with the convention that former interviewees become next month's interviewers.'' | ||
* What is your forum nickname? | |||
Surprise: it's papillon81. Yes, I'm that guy :) | |||
* How long have you been involved in FlightGear? | * How long have you been involved in FlightGear? | ||
Acording to my mail correspondence it must have been in 2007/2008 when I became an active part. I was unsatisfied with the state of EDDF in the FG scenery (no buildings, lightpoles everywhere), so I teamed up with a guy who had already started some work there. I ended up creating all of the terminal buildings and improving the airport layout. In those days, not many pilots were flying there. This changed in the months afterwards, which was a big boost of motivation, too. | Acording to my mail correspondence it must have been in 2007/2008 when I became an active part. I was unsatisfied with the state of EDDF in the FG scenery (no buildings, lightpoles everywhere), so I teamed up with a guy who had already started some work there. I ended up creating all of the terminal buildings and improving the airport layout. In those days, not many pilots were flying there. This changed in the months afterwards, which was a big boost of motivation, too. | ||
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* What do you enjoy most about developing for FlightGear? | * What do you enjoy most about developing for FlightGear? | ||
I like the community of people around it, especially those on the IRC channel. It's a lot of fun to just being around there and in case of problems most of the time there is a helping hand. | I like the community of people around it, especially those on the IRC channel. It's a lot of fun to just being around there and in case of problems most of the time there is a helping hand. | ||
* What advice can you give to new developers who want to get started on their first aircraft/new feature/Nasal script? | * What advice can you give to new developers who want to get started on their first aircraft/new feature/Nasal script? | ||
They should first of all have some experience with FG in general, meaning, they should have used the program for some time. We often experience people asking questions that they could answer for themselves just by USING FG a bit with different aircraft for a bit longer than just a day or so. | They should first of all have some experience with FG in general, meaning, they should have used the program for some time. We often experience people asking questions that they could answer for themselves just by USING FG a bit with different aircraft for a bit longer than just a day or so. |
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