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m (adding reference to factoring out scenery engine) |
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=== Huge Requests === | === Huge Requests === | ||
* factor out current plib based scenegraph to allow integration with other scenegraphs, such as OSG (OpenSceneGraph). Adding support for OpenSceneGraph to FlightGear would also add support for mult-head displays, multiple rendering contexts as well as distributed rendering. If you are interested in this idea please make sure to search the mailing list archives at http://www.flightgear.org for "OpenSceneGraph", "OSG", "SSG" to get an impression of previous discussions about this topic. | * factor out current plib based scenegraph to allow [http://www.mail-archive.com/flightgear-devel@flightgear.org/msg15761.html integration with other scenegraphs], such as OSG (OpenSceneGraph). Adding support for OpenSceneGraph to FlightGear would also add support for mult-head displays, multiple rendering contexts as well as distributed rendering. If you are interested in this idea please make sure to search the mailing list archives at http://www.flightgear.org for "OpenSceneGraph", "OSG", "SSG" to get an impression of previous discussions about this topic. | ||
* factor out scenery system to allow integration with other scenery systems (see mailing list discussions) [http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg13125.html Demeter discussion] | * factor out scenery system to allow integration with other scenery systems (see mailing list discussions) [http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg13125.html Demeter discussion] | ||
* factor out terrain system to allow integration with alternative terrain engines (see mailing list discussions) | * factor out terrain system to allow integration with alternative terrain engines (see mailing list discussions) | ||
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