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* Optimize the 3D panel code and optionally support display list usage | * Optimize the 3D panel code and optionally support display list usage | ||
* Add OpenGL bindings to the scripting language Nasal to support scripted creation of instruments like the HUD | * Add OpenGL bindings to the scripting language Nasal to support scripted creation of instruments like the HUD | ||
* Encourage liberal use of SGSharedPointer whereever raw pointers are currently used | |||
* Split up unnecessarily large files into several separate compilation units, which should eventually also speed up compilation | |||
== Persistent Checklist == | == Persistent Checklist == |
edits