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41 bytes added ,  22:23, 25 January 2012
Line 299: Line 299:  
*Implement Cascaded Shadow Map (need to be optimized - frustum calculation <del>and night</del>)
 
*Implement Cascaded Shadow Map (need to be optimized - frustum calculation <del>and night</del>)
 
*Honor <noshadow> animation directive
 
*Honor <noshadow> animation directive
 +
*Test multi-screen
 +
*Restore splashscreen
 
*<del>Draw transparent objects with forward rendering (may need to capture the transparent bin from the geometry stage and move it in the display stage)</del> (OK - needs model contribution)
 
*<del>Draw transparent objects with forward rendering (may need to capture the transparent bin from the geometry stage and move it in the display stage)</del> (OK - needs model contribution)
 
*<del>Add spotlights as animations (nearly finished)</del>
 
*<del>Add spotlights as animations (nearly finished)</del>
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