Zeppelin NT: Difference between revisions

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== Known problems ==
== Known problems ==
* If the airship is in a sufficiently heavy state when FlightGear starts it might crash at the mast. In particular this may happen at high altitude airports. Initializing with a significantly reduced amount of fuel and payload may help.


* The mooring force calculations are sensitive to long frame times (i.e. very low fps), which can cause FlightGear to crash during startup or make the airship  start in a bad state.
* The mooring force calculations are sensitive to long frame times (i.e. very low fps), which can cause FlightGear to crash during startup or make the airship  start in a bad state.
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