789
edits
m (→Known problems) |
|||
Line 168: | Line 168: | ||
== Known problems == | == Known problems == | ||
* If the airship is in a sufficiently heavy state when FlightGear starts it might crash at the mast. In particular this may happen at high altitude airports. Initializing with a significantly reduced amount of fuel and payload may help. | |||
* The mooring force calculations are sensitive to long frame times (i.e. very low fps), which can cause FlightGear to crash during startup or make the airship start in a bad state. | * The mooring force calculations are sensitive to long frame times (i.e. very low fps), which can cause FlightGear to crash during startup or make the airship start in a bad state. |
edits