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John Denker (talk | contribs) No edit summary |
John Denker (talk | contribs) (details on memory leak) |
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The simulator will gobble up about 3 gigabytes | The simulator will gobble up about 3 gigabytes | ||
of virtual memory overnight, | of virtual memory overnight, while paused. | ||
Without the | |||
leak, | leak, the memory footprint would be less than 300 meg. The | ||
difference between | difference between 300 meg and 3 gig is quite | ||
significant on machines that have only 1 or 2 | significant on machines that have only 1 or 2 gig | ||
of main memory. | of main memory. | ||
A rather steady leak of 2 meg per minute is observed | |||
during pause, no matter whether the aircraft is aloft | |||
or parked on the ground. '''Vastly less leakage''' (two | |||
orders of magnitude less, possibly zero) is observed | |||
when the simulator is not paused, and the aircraft | |||
is simply sitting on the ground with the parking | |||
brake set. | |||
This bug has been observed in multiple versions of fgfs, | This bug has been observed in multiple versions of fgfs, | ||
including one compiled back in May, 2006 as well as | including one compiled back in May, 2006 as well as | ||
the most current CVS version. | the most current CVS version. | ||
This is 100% reproducible with a | |||
ATI RV350 [Mobility Radeon 9600 M10] chipset | |||
and the ati-fglrx driver. | |||
The leak is observed whether or not | |||
OSG_GL_EXTENSION_DISABLE=ATI:GL_SGIS_generate_mipmap is set. | |||
==== Numerous bugs in ATIS feature ==== | ==== Numerous bugs in ATIS feature ==== |
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