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*If using the same texture on multiple models, use a single file, don't make different copies. | *If using the same texture on multiple models, use a single file, don't make different copies. | ||
*Prefer texture replacing animations to textranslate for models that spend large amounts of their time in one state (day/night animations). | *Prefer texture replacing animations to textranslate for models that spend large amounts of their time in one state (day/night animations). | ||
* | *Remove the alpha channel from textures if they are non-transparent. | ||
*Split transparent parts of textures. | *Split transparent parts of textures. | ||
*Use power of two dimensions for textures. Don't worry if your image would get stretched in the texture, you can fix that with the mapping on the model. | *Use power of two dimensions for textures. Don't worry if your image would get stretched in the texture, you can fix that with the mapping on the model. | ||
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