Modelling guidelines: Difference between revisions

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*Combine all different parts of the Model into one single Object/Mesh. (with the exception of parts that need to be animated, or transparent parts)
*Combine all different parts of the Model into one single Object/Mesh. (with the exception of parts that need to be animated, or transparent parts)
*Make all faces of the objects single sided (method varies with modelling software used, examples for each of the major ones: Blender, Ac3d, Sketchup)
*Make all faces of the objects single sided (method varies with modelling software used, examples for each of the major ones: Blender, Ac3d, Sketchup)
*Split transparent parts into tehir own objects.
*Split transparent parts into their own objects.


==Texturing Guidelines==
==Texturing Guidelines==
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