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edits
(AFAIK the name is JSBSim.) |
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* TCAS, works with AI and multiplayer aircraft, provides aural warnings for conflicting traffic and is also capable of driving a realistic traffic display. AI aircraft also respond to TCAS alerts and take evasive action | * TCAS, works with AI and multiplayer aircraft, provides aural warnings for conflicting traffic and is also capable of driving a realistic traffic display. AI aircraft also respond to TCAS alerts and take evasive action | ||
* Updates to the KLN89 | * Updates to the KLN89 | ||
* Wind-up prevention on simple autopilot systems | * <s>Wind-up prevention on simple autopilot systems </s> Moved to Interface | ||
'''AI system''' | '''AI system''' | ||
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'''Interface''' | '''Interface''' | ||
* | * Complete overhaul of the autopilot system | ||
** New digital controllers | |||
** Flexible use of input and output values | |||
** Support for mathematical expressions | |||
** Usable for generic numeric data processing as a "property rule" system | |||
* Better integration of separate weather systems | * Better integration of separate weather systems | ||
* | * New support of draggable 3d objects like throttle-levers | ||
* Support | * Support for textures generated from VNC clients. | ||
* Unified runway selection code that is shared between user controlled and AI controlled aircraft. | * Unified runway selection code that is shared between user controlled and AI controlled aircraft. | ||
* New HLA interface for distributed simulations | |||
* New on demand loading of Nasal modules | |||
* New support for external (aka real) Garmin 400/500 WAAS Units | |||
'''Highlighted new and improved aircraft''' | '''Highlighted new and improved aircraft''' | ||
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'''Project infrastructure''' | '''Project infrastructure''' | ||
* Change to Git as revision control system | * Change to Git as revision control system | ||
* Moved to cmake based build system | |||
* Set up [http://flightgear-bugs.googlecode.com a bug tracker] | * Set up [http://flightgear-bugs.googlecode.com a bug tracker] | ||
* Support for automatic nightly snapshot releases | * Support for automatic nightly snapshot releases | ||
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'''Visual effects''' | '''Visual effects''' | ||
* Native multi-screen support | * Native multi-screen support | ||
* Various graphics improvements using shaders, including 3D urban effects, reflections, water, rock textures, lightmaps. | * Various graphics improvements using shaders, including 3D urban effects, reflections, water, rock textures, lightmaps, skydome scattering. | ||
* Easy GUI-based access to a host of stereoscopic 3D rendering effects | * Easy GUI-based access to a host of stereoscopic 3D rendering effects | ||
* Panoramic distortion | * Panoramic distortion | ||
* Persistent contrails | * Persistent contrails | ||
* New standalone 2D-Panel rendering utility | |||
'''Bug fixes''' | '''Bug fixes''' | ||
* Fixed | * Fixed METAR weather http requests from NOAA | ||
* Fixed many sources of the infamous NaN errors | * Fixed many sources of the infamous NaN errors | ||
* Fixed many potential memory leaks | |||
* Improved placement of random objects | * Improved placement of random objects | ||
* Inconsistencies in scenery tile scheduling | * Inconsistencies in scenery tile scheduling | ||
* The replay system now works again as advertised | * The replay system now works again as advertised | ||
* | * Many, many more | ||