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To see them in sim, ensure your View > Rendering options > Effects & shaders options are checked. | To see them in sim, ensure your View > Rendering options > Effects & shaders options are checked. | ||
As an example the C160 Transall by helijah makes use of this simple method. | As an example the C160 Transall by helijah makes use of this simple method. | ||
===a bit more difficult Method- but more freedom!=== | |||
The next method describes how to add the effect of a customized simple ReflectionShader, which allows more freedom. | |||
Creates a Folder inside your Models-folder called "Effects". | |||
Now you create a new .eff-file and insert it into the "Effects"-folder: | |||
Called like that:<nowiki>foo_effects.eff</nowiki> | |||
<PropertyList> | |||
<name>Effects/ec130reflect</name> | |||
<inherits-from>Effects/reflect</inherits-from> | |||
<parameters> | |||
<texture n="5"> | |||
<type>cubemap</type> | |||
<!-- use this form for a cube cross | |||
<image>Aircraft/Generic/Effects/CubeCrosses/real.blue_sky.png</image>--> | |||
<!-- use this form for a 6 image cube map --> | |||
<images> | |||
<positive-x>Aircraft/Generic/Effects/CubeMaps/real.blue-sky/fair-sky_px.png</positive-x> | |||
<negative-x>Aircraft/Generic/Effects/CubeMaps/real.blue-sky/fair-sky_nx.png</negative-x> | |||
<positive-y>Aircraft/Generic/Effects/CubeMaps/real.blue-sky/fair-sky_py.png</positive-y> | |||
<negative-y>Aircraft/Generic/Effects/CubeMaps/real.blue-sky/fair-sky_ny.png</negative-y> | |||
<positive-z>Aircraft/Generic/Effects/CubeMaps/real.blue-sky/fair-sky_pz.png</positive-z> | |||
<negative-z>Aircraft/Generic/Effects/CubeMaps/real.blue-sky/fair-sky_nz.png</negative-z> | |||
</images> | |||
</texture> | |||
<texture n="6"> | |||
<image>Aircraft/Generic/Effects/Rainbow.png</image> | |||
<filter>linear-mipmap-linear</filter> | |||
<wrap-s>repeat</wrap-s> | |||
<wrap-t>repeat</wrap-t> | |||
<internal-format>normalized</internal-format> | |||
</texture> | |||
<texture n="7"> | |||
<image>Aircraft/Generic/Effects/FresnelLookUp.png</image> | |||
<filter>linear-mipmap-linear</filter> | |||
<wrap-s>repeat</wrap-s> | |||
<wrap-t>repeat</wrap-t> | |||
<internal-format>normalized</internal-format> | |||
</texture> | |||
<texture n="8"> | |||
<image>Aircraft/ec130/Models/Effects/greymap.png</image> | |||
<filter>linear-mipmap-linear</filter> | |||
<wrap-s>repeat</wrap-s> | |||
<wrap-t>repeat</wrap-t> | |||
<internal-format>normalized</internal-format> | |||
</texture> | |||
<rendering-hint>transparent</rendering-hint> | |||
<shade-model>smooth</shade-model> | |||
<rainbowiness type="float">0.01</rainbowiness> | |||
<fresneliness>0.0</fresneliness> | |||
<noisiness>0.0</noisiness> | |||
<refl_correction>0.0</refl_correction> | |||
<ambient_correction>0.0</ambient_correction> | |||
<reflect_map>1</reflect_map> | |||
</parameters> | |||
</PropertyList> | |||
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