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* texture cropping support for 2D panels (see mailing list archives for discussions)  | * texture cropping support for 2D panels (see mailing list archives for discussions)  | ||
* <strike>add support for enhanced water modeling, so that we can start implementing water aircraft with floats etc.</strike>-'''in progress as of 11/2007'''  | * <strike>add support for enhanced water modeling, so that we can start implementing water aircraft with floats etc.</strike>-'''in progress as of 11/2007'''  | ||
* basically all subsystems should be fully "suspend-able" and "reinit-able" at runtime, there are currently various subsystems that will consume CPU cycles even though they are not in fact necessarily required, affecting FlightGear's performance negatively. This is particularly the case for non-SGSubsystem based systems.  | * basically all subsystems should be fully "suspend-able" and "reinit-able" at runtime, there are currently various subsystems that will consume CPU cycles even though they are not in fact necessarily required, affecting FlightGear's performance negatively. This is particularly the case for non-SGSubsystem based systems.  | ||
* add support for inter-texture copying to allow users to copy parts of a texture to another texture (see mailing list dicussions for details)  | * add support for inter-texture copying to allow users to copy parts of a texture to another texture (see mailing list dicussions for details)  | ||
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