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* <tt>emissive-factor</tt>: The emissive texture will be multiplied by this value. Should be an RGB color. | * <tt>emissive-factor</tt>: The emissive texture will be multiplied by this value. Should be an RGB color. | ||
For each of the color components you can use an [[ | For each of the color components you can use an [[expression]]. | ||
== Material animation == | == Material animation == |
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