FlightGear and OpenGL Core Profile: Difference between revisions

Jump to navigation Jump to search
m (→‎Affected features and sources: https://sourceforge.net/p/flightgear/mailman/message/37606344/)
Line 244: Line 244:
|| {{Progressbar|80}}
|| {{Progressbar|80}}
|-
|-
| [[Canvas Path]] (Shiva) || $SG_SRC/canvas || <!-- needs some thinking, probably native OpenVG on RPi <ref>https://github.com/ajstarks/openvg</ref> <ref>http://mindchunk.blogspot.com/2012/09/openvg-on-raspberry-pi.html</ref> or an OpenGL based implementation like nanovg <ref>https://www.raspberrypi.org/forums/viewtopic.php?t=247586#p1516785</ref> [https://sourceforge.net/p/flightgear/mailman/search/?q=Skia+AND+Canvas&mail_list=all James mentioned Skia repeatedly], but that's only an option for Qt-enabled builds obviously.--> Likely using NanoVG, see Scott's summary: {{See also|2022.X Release Plan#Rendering}} || {{Pending}}
| [[Canvas Path]] (Shiva) || $SG_SRC/canvas || <!-- needs some thinking, probably native OpenVG on RPi <ref>https://github.com/ajstarks/openvg</ref> <ref>http://mindchunk.blogspot.com/2012/09/openvg-on-raspberry-pi.html</ref> or an OpenGL based implementation like nanovg <ref>https://www.raspberrypi.org/forums/viewtopic.php?t=247586#p1516785</ref> [https://sourceforge.net/p/flightgear/mailman/search/?q=Skia+AND+Canvas&mail_list=all James mentioned Skia repeatedly], but that's only an option for Qt-enabled builds obviously.--> Likely using [[Nanovg]], see Scott's and James' comments: {{See also|2022.X Release Plan#Rendering}} || {{Pending}}
|-
|-
| [[Effects]] || $FG_ROOT/Effects || will include [[Shader]]s and probably involve a custom [[Compositor]] pipeline || {{Progressbar|70}}
| [[Effects]] || $FG_ROOT/Effects || will include [[Shader]]s and probably involve a custom [[Compositor]] pipeline || {{Progressbar|70}}

Navigation menu