Virtual Planet Builder: Difference between revisions

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* -b is the extents in decimal degrees: LON1 LAT1 LON2 LAT2, in this case from (-4,50) to (-3,51)
* -b is the extents in decimal degrees: LON1 LAT1 LON2 LAT2, in this case from (-4,50) to (-3,51)
* --PagedLOD to generate PagedLOD nodes
* --PagedLOD to generate PagedLOD nodes
* -l 8 the number of LOD levels to generate
* -l 4 the number of LOD levels to generate. At the equator, a 1x1 degree tile has a 157km diagonal. The LoD follows a quad-tree like structure, with each LOD level having 4 sub-tiles in a 2x2 array.  If we want our smallest tile to have a ~10km diagonal, we need 4 LoD levels
* -o is the output file, in this case native OSG binary format.  FG expects WS3.0 data in a vpb subdirectory, with the structure shown.
* -o is the output file, in this case native OSG binary format.  FG expects WS3.0 data in a vpb subdirectory, with the structure shown.


[[Category:Scenery software]]
[[Category:Scenery software]]

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