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{{Blocked by|project=World Scenery 3.0 roadmap|blocker=OSGText Issues|reason=as of 05/2021, we're now at the stage where the {{Abbr|WS30|World Scenery 3.0}} underlying scenery is close to "complete" - there don't seem to be any missing scenery features - and any issues remaining are ones that we can address at runtime (for example trees on roads). We should set ourselves a goal of delivering a full world build of {{Abbr|WS30|World Scenery 3.0}} via | {{Blocked by|project=World Scenery 3.0 roadmap|blocker=OSGText Issues|reason=as of 05/2021, we're now at the stage where the {{Abbr|WS30|World Scenery 3.0}} underlying scenery is close to "complete" - there don't seem to be any missing scenery features - and any issues remaining are ones that we can address at runtime (for example trees on roads). We should set ourselves a goal of delivering a full world build of {{Abbr|WS30|World Scenery 3.0}} via [[Terrasync]] for a preview release in the autumn of 2021. However, that of course relies on fixing the [[OSGText Issues|osgText issue]]<ref>https://sourceforge.net/p/flightgear/mailman/message/37278506/</ref>}} | ||
| baz = Baz | | baz = Baz | ||
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