World Scenery 3.0 roadmap: Difference between revisions

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:;Natural Earth:: https://www.naturalearthdata.com/
:;Natural Earth:: https://www.naturalearthdata.com/


|status-body =
|status-body =  
{{Blocked by|project=World Scenery 3.0 roadmap|blocker=OSGText Issues|reason=As of 05/2021, we're now at the stage where the WS30 underlying scenery is close to "complete" - there don't seem to be any missing scenery features - and any issues remaining are ones that we can address at runtime (for example trees on roads). We should set ourselves a goal of delivering a full world build of WS30 via terrasync for a preview release in the autumn.  However, that of course relies on fixing the [[OSGText Issues|osgText issue]]<ref>https://sourceforge.net/p/flightgear/mailman/message/37278506/</ref>}}
 
As of 11/2020, Stuart pushed a commit that renders VirtualPlanetBuilder output in
As of 11/2020, Stuart pushed a commit that renders VirtualPlanetBuilder output in
FlightGear via the Effects framework.
FlightGear via the Effects framework.

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