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we need to do some Real Work (TM) to support Canvas with osgText 3.6 and upwards, unfortunately.<ref>https://sourceforge.net/p/flightgear/mailman/message/36730965/</ref> | we need to do some Real Work (TM) to support Canvas with osgText 3.6 and upwards, unfortunately.<ref>https://sourceforge.net/p/flightgear/mailman/message/36730965/</ref> | ||
currently osgText doesn't work under the ALS pipeline. That's a big issue for someone | currently osgText doesn't work under the ALS pipeline. That's a big issue for someone wanting to fly an airliner that uses osgText (to the point of being practically unflyable). It's not a breaking change for other developers, but it is for someone wanting to actually use the simulator. That should be the most important criteria when judging if something goes on next.<ref>https://sourceforge.net/p/flightgear/mailman/message/37042335/</ref> | ||
OSGText doesn't play nice with shaders.<ref>https://forum.flightgear.org/viewtopic.php?f=87&t=37429&p=376110#p376110</ref> | OSGText doesn't play nice with shaders.<ref>https://forum.flightgear.org/viewtopic.php?f=87&t=37429&p=376110#p376110</ref> |