CompositeViewer support: Difference between revisions

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{{Out of date}}
{{Out of date}}


{{Note|While it's certainly possible to have a look at the changes <ref>https://sourceforge.net/p/flightgear/mailman/message/37077854/</ref> and understand how things are working, the code isn't really ready for review and push yet - there's still loads of debug diagnostics and a few dead-ends in there. Jules is hoping to be able to address some of these over the next few days.<ref>https://sourceforge.net/p/flightgear/mailman/message/37077148/</ref>
{{Note|No one is claiming CompositeViewer support is anywhere near being ready to be  enabled by default - there are lots of issues to sort out.  
In other words: No one is claiming CompositeViewer support is anywhere near being ready to be  enabled by default - there are lots of issues to sort out.  
Also, the potential benefits we get with an improved viewing system will be really significant. (For example easy creation at runtime of multiple arbitrary top-level
Also, the potential benefits we get with an improved viewing system will be really significant. (For example easy creation at runtime of multiple arbitrary top-level
windows showing Tower View / Helicopter View etc on one's own or multiplayer aircraft, new dynamic views such as the view from one aircraft to another, etc etc.)
windows showing Tower View / Helicopter View etc on one's own or multiplayer aircraft, new dynamic views such as the view from one aircraft to another, etc etc.)
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{{infobox subsystem
{{infobox subsystem
|image      = [[File:Fg-cv-textures2.jpeg|thumb|Demonstration of multiple view windows in flightgear.]]
|image      = Fg-cv-textures2.jpeg|Demonstration of multiple view windows in flightgear
|name        = CompositeViewer Support
|name        = CompositeViewer Support
|started    = 07/2020 (early prototype)
|started    = 07/2020 (early prototype)

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