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(Add Objectives) |
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|objective-body = | |||
Produce high-quality scenery using the best-known practices. | |||
TerraGear becomes obsolete in favor of VPB. | |||
OpenGL 3.3 Core Profile: WS3.0 will require us to eliminate the usage of the fixed-function pipeline.<br/> | |||
Shader-based Rendering: All of the terrain renderings will be done via GLSL shaders.<br/> | |||
OSG Core: OpenSceneGraph will require targeting of the OpenGL Core Profile. | |||
WS3.0 will continue to cooperate with osm2city. | |||
Easy upgrade: Airport layouts will be generated in real-time. Apt.dat will continue to be the primary source for airport layouts. | |||
Airports will be draped over the terrain. This eliminates the need to cut airport layouts into the underlying terrain. | |||
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