World Scenery 3.0 roadmap: Difference between revisions

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Add Motivation
(Initial Post)
(Add Motivation)
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|developers = Scott Giese<br/>Richard Harrison<br/>Stuart Buchanan
|developers = Scott Giese<br/>Richard Harrison<br/>Stuart Buchanan


|motivation-body =
{{FGCquote
  |Virtual Planet Builder (VPB) is OSG's terrain-database-building tool.
It loads GIS elevation data for a
region, combines it with imagery and produces a spatially-balanced
quadtree tiled database that can be navigated simply by loading the
top-level file. All of the LOD Ranges are pre-configured and the
DatabasePager automatically loads and unloads different segments of
terrain without any supporting userspace code required. VPB can build
terrain models ranging from a small area to the entire planet. These
databases can be fluidly navigated at 60fps from outer space down to
ground level with no interruptions. The terrain models are built of
regular grid arrays with optional edge-skirts to conceal any cracks
caused by adjacent LOD differences.<br/>
  |{{cite web |url=http://alphapixel.com/wp-content/uploads/2015/04/OpenSceneGraph-OSG-Virtual-Planet-Builder-VPB-OSGDEM.pdf
    |title=<nowiki>OpenScenGraph's Virtual Planet Builder/OSGDEM</nowiki>
    |publisher=<nowiki>AlphaPixel, LLC</nowiki>
  }}
}}
}}
}}


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