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|developers = Scott Giese<br/>Richard Harrison<br/>Stuart Buchanan | |developers = Scott Giese<br/>Richard Harrison<br/>Stuart Buchanan | ||
|motivation-body = | |||
{{FGCquote | |||
|Virtual Planet Builder (VPB) is OSG's terrain-database-building tool. | |||
It loads GIS elevation data for a | |||
region, combines it with imagery and produces a spatially-balanced | |||
quadtree tiled database that can be navigated simply by loading the | |||
top-level file. All of the LOD Ranges are pre-configured and the | |||
DatabasePager automatically loads and unloads different segments of | |||
terrain without any supporting userspace code required. VPB can build | |||
terrain models ranging from a small area to the entire planet. These | |||
databases can be fluidly navigated at 60fps from outer space down to | |||
ground level with no interruptions. The terrain models are built of | |||
regular grid arrays with optional edge-skirts to conceal any cracks | |||
caused by adjacent LOD differences.<br/> | |||
|{{cite web |url=http://alphapixel.com/wp-content/uploads/2015/04/OpenSceneGraph-OSG-Virtual-Planet-Builder-VPB-OSGDEM.pdf | |||
|title=<nowiki>OpenScenGraph's Virtual Planet Builder/OSGDEM</nowiki> | |||
|publisher=<nowiki>AlphaPixel, LLC</nowiki> | |||
}} | |||
}} | |||
}} | }} | ||
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