Textures & Texture Maps in SketchUp: Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
No edit summary
Line 62: Line 62:
'''TIP:''' ''When you first start modelling, there is a lot of satisfaction to be had from making very detailed models. The downside of that is the large file size produced. This affects loading times in FlightGear''
'''TIP:''' ''When you first start modelling, there is a lot of satisfaction to be had from making very detailed models. The downside of that is the large file size produced. This affects loading times in FlightGear''
.  
.  
''By all means make your detailed model - take a snap for your own collection - then try to minimise the face count (MaverickAlex has produced a tutorial on this, see: http://wiki.flightgear.org/index.php/Howto:_Decrease_the_number_of_faces).''
''By all means make your detailed model - take a snap for your own collection - then try to minimise the face count (MaverickAlex has produced a tutorial on this, see: [[ http://wiki.flightgear.org/index.php/Howto:_Decrease_the_number_of_faces|Decrease the Number of Faces).]]''
   
   
''Alternatively, you could keep your detailed model, and make a copy of the file to reduce the file size on. This copy would be the one you send to the Scenery database.''
''Alternatively, you could keep your detailed model, and make a copy of the file to reduce the file size on. This copy would be the one you send to the Scenery database.''
129

edits

Navigation menu