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(→Materials: added missing meaning of shininess in AC3D file) |
m (→Materials: Specular color description was off, sorta fixed now.) |
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<tt>spec 0.2 0.2 0.2</tt> | <tt>spec 0.2 0.2 0.2</tt> | ||
: [ | : [https://en.wikipedia.org/wiki/Specular_highlight Specular] means the direct reflection of light from sun/moon to the surface of the object and then to the viewer. When you view the object that will form a specular spot on the object, the color of the specular spot is what is set here. In the example, specular is set to full green. | ||
<tt>shi 128</tt> | <tt>shi 128</tt> |
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