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The JSBSim Sopwith Camel is [https://forum.flightgear.org/viewtopic.php?f=4&t=19584 available for download on the FlightGear Forums here.] | The JSBSim Sopwith Camel is [https://forum.flightgear.org/viewtopic.php?f=4&t=19584 available for download on the FlightGear Forums here.] | ||
The aircraft features: | |||
* An advanced JSBSim Flight Dynamics Model based on extensive historical research and testing to match historical performance data, handling characteristics, and capabilities | |||
* Ground and water effects, friction, terrain bumpiness, shadows, dust | |||
* Crash and damage effects | |||
* Historically accurate weapons capabilities | |||
* Extensive sound design | |||
* [[Bombable]] compatible | |||
==Aircraft help== | ==Aircraft help== | ||
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Unstable or ground loop on landing? Just add full power (R Magneto ON) and go around. | Unstable or ground loop on landing? Just add full power (R Magneto ON) and go around. | ||
===KEY SPEEDS=== | ===KEY SPEEDS & TECHNICAL DATA=== | ||
* Approach speed 55 KTS (60-65 mph) | * Approach speed 55 KTS (60-65 mph) | ||
* Threshhold speed 48 KTS (55 mph) | * Threshhold speed 48 KTS (55 mph) | ||
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* Stall speed 41 KTS (48 mph) | * Stall speed 41 KTS (48 mph) | ||
* Best Climb speed 55 KTS (60-65 mph) (all IAS) | * Best Climb speed 55 KTS (60-65 mph) (all IAS) | ||
* Top speeds: | |||
* 115 mph @ 6500 ft | |||
* 113 mph @ 10000 ft | |||
* 106.5 mph @ 15000 ft | |||
* Climb to | |||
* 6500 ft = 6 min 0 sec | |||
* 10000 ft = 10 min 35 sec | |||
* 15000 ft = 20 min 40 sec | |||
* Service Ceiling: 19,600 ft | |||
* Empty weight: 956 lb | |||
* Fully Loaded weight: 1523 pounds | |||
* Fuel: Main (pressure) tank 30 gallons; gravity tank 7 gallons; total 37 gallons. | |||
* Oil: 6.5 gallons. | |||
===GUNS & RELOADING=== | ===GUNS & RELOADING=== | ||
Guns have 400 rounds each, the maximum capacity of the Camel. | Guns have 400 rounds each, the maximum historical capacity of the Camel. | ||
Fire with the 'e' key or a joystick trigger linked to /controls/armament/trigger. | Fire with the 'e' key or a joystick trigger linked to /controls/armament/trigger. | ||
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