Hackaton 2023 Proposal:Improve MP realism at night

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Title MP Realism at Night
Sponsor MariuszXC
Supporters
Status Work not yet started. Some ideas below.
Summary At night models can disappear from view fast (as they should), but their navlights should remain visible at much greater distances (atmospheric conditions related).
Background Model past LOD range will be removed from view completely, including lights. This is OK-ish at daytime, but spoils the realism at night, where lights are often the only means to spot other traffic. Perhaps a yet one more LOD (automatic, weather dependant?) setting is needed for lights objects?
Details
Skills C++, OSG, maybe XML if model-side modifications are deemed necessary.
Notes Some lights are animated in a unique pattern (e.g. strobe lights). All lights may be switched on or off, this should follow the logic implemented model-side..

So a solution which keeps the remote (AI) model logic running, but hides most of the model from view (everything except lights?) might do the trick.


Remarks:

1. what about directional visiblity / view obscuring if rest of a model is idden? Maybe some 'bare bones' model is necessary?

2. identification of model parts (i.e. lights) to keep showing.

3. weather conditions integration - visibility range changing with weather.