Hackaton 2023 Proposal:Improve MP realism at night
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Title | MP Realism at Night |
Sponsor | MariuszXC |
Supporters | |
Status | Work not yet started. Some ideas below. |
Summary | At night models can disappear from view fast (as they should), but their navlights should remain visible at much greater distances (atmospheric conditions related). |
Background | Model past LOD range will be removed from view completely, including lights. This is OK-ish at daytime, but spoils the realism at night, where lights are often the only means to spot other traffic. Perhaps a yet one more LOD (automatic, weather dependant?) setting is needed for lights objects? |
Details | |
Skills | C++, OSG, maybe XML if model-side modifications are deemed necessary. |
Notes | Some lights are animated in a unique pattern (e.g. strobe lights). All lights may be switched on or off, this should follow the logic implemented model-side..
So a solution which keeps the remote (AI) model logic running, but hides most of the model from view (everything except lights?) might do the trick.
1. what about directional visiblity / view obscuring if rest of a model is idden? Maybe some 'bare bones' model is necessary? 2. identification of model parts (i.e. lights) to keep showing. 3. weather conditions integration - visibility range changing with weather. |