Embedded Nasal

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Nasal can be used/included in various PropertyList/XML files by embedding it dedicated XML sections using the CDATA declarative. This page is intended to help provide a reference for the various use cases:

GUI

1rightarrow.png See PUI for the main article about this subject.

Bindings

1rightarrow.png See Bindings for the main article about this subject.

Scenery

Caution  It is better to avoid using Nasal in the model <load> wherever possible unless you know exactly what you are creating as you must also destroy in the unload; for example any timers or listeners must also be removed otherwise they will remain and contribute to a gradual deterioration in frame rate - which can be significant with long flights.[1]


AI

1rightarrow.png See AI Traffic for the main article about this subject.

References

References