Airbus A320 family

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Airbus A320 family
FGAddon
A320-family.jpg
The 3d cockpit of the A320-family
The 3d cockpit of the A320-family
Type Airliner
Configuration Low wing aircraft, Monoplane aircraft, Retractable gear aircraft, Tricycle landing gear aircraft
Propulsion Twinjet (Jet aircraft, Twin-engine aircraft)
Manufacturer Airbus
Author(s)
  • Josh Davidson (Octal450)
  • legoboyvdlp
  • Nia
  • Matthew Maring (hayden2000)
  • Thorsten Herrmann (TH-555)
  • Semir Gebran (CaptB)
FDM JSBSim
--aircraft= A320-200-CFM
A320-200-IAE

A320neo-CFM

A320neo-PW
Status Advanced production
 FDM Stars-5.png
 Systems Stars-5.png
 Cockpit Stars-5.png
 Model Stars-5.png
Supports Checklists Canvas
Development
 Website The website for the Airbus A320 family developments.
 Repository The development repository of the Airbus A320 family.
Download Download the Airbus A320 family aircraft package for the current stable release (2024.1).
License GPLv2+

The Airbus A320 family is a series of twinjet narrowbody commercial passenger jets manufactured by Airbus Industrie. Designed for short to medium haul flights, the aircraft pioneered fly-by-wire technology and regularly competes with the Boeing 737 series. This is an accurate and complex recreation of the A320 family.

Main development is currently on hold awaiting restructuring, but fixes and minor improvements are still received from GitHub.

Overview

Includes:

  • A320-214 (CFM56)
  • A320-232 (IAE V2500)
  • A320-251N (CFM Leap)
  • A320-271N (PW1100G)

This aircraft is available from the launcher. If you want to install it manually, see the right InfoBox for the repository to download and remember to rename the aircraft's folder to "A320-family" after downloading if needed.

Development Team

  • Flight Dynamics: Josh Davidson (Octal450)
  • Systems, Instruments: Josh Davidson (Octal450), legoboyvdlp, Nia, Matthew Maring (hayden2000)
  • 3D/Textures: Thorsten Herrmann (TH-555), Semir Gebran (CaptB)

Fly-by-Wire

Compared to Boeing aircraft, the A320 fly-by-wire system several differences:

  • The aircraft trims the elevators automatically when in Normal Law. Attempting to trim will result in "fighting" the fly-by-wire.
  • The aircraft holds pitch and roll angles when the sidestick is centered.
  • Moving the sidestick commands a roll rate and/or a load factor maneuver (for pitch).
  • In Normal Law, the system will overpower the pilot to prevent overspeeds, stalls, bank angles above 67 degrees, and a few others.

FADEC

  • Engine thrust levers command manual thrust, with fixed detents providing Climb, MCT/Flex, or TOGA power. When Auto Thrust is engaged, the lever position dictates the max power Auto Thrust may command. MCT/Flex and TOGA continue to provide fixed thrust, while the Climb position allows Auto Thrust operation, and dictates that the maximum power allowed is the climb thrust limit.

FCU Selector Knobs

The flight control unit (FCU) is the panel on the glareshield that contains controls for the auto flight system, electronic flight information system (EFIS) screens and other systems. It contains various selector knobs that rotate. Some knobs can also be pushed or pulled in order to change modes or other settings.

Turning, pushing or pulling FCU knobs with a mouse
Left
click
Middle
click *
Right
click
Scroll
Up
Scroll
Down
Normal
(no modifier keys)
Push Pull --- Turn
clockwise
Turn
counterclockwise
While holding
Shift key
Pull Turn
clockwise
(10× faster)
Turn
counterclockwise
(10× faster)

* On many setups, the scroll wheel of a mouse can be used as a middle button by pressing directly down on the wheel.

Note: This section describes how to physically manipulate controls within the cockpit. Details about what the controls do, when they should be used, etc., are beyond the scope of this section.

Gallery

Related content

Forum topics

External links