Touch animation
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Richard implemented a SGTouchAnimation
using arguments (no Emesary) and it works great. [1]
Designed for 2d objects, such as a canvas placements, this permits the receipt of touch (mouse click) events to enable the simulation of avionics with a touchscreen.
The coordinates are passed in as arguments to the action; these can be accessed with Nasal via the cmdarg()
method [2].
Example:
<animation>
<type>touch</type>
<visible>true</visible>
<object-name>VSDImage</object-name>
<action>
<touch>0</touch>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script><![CDATA[
var values = cmdarg().getValues();
print("touch input:");
foreach(var field; keys(values)) {
debug.dump( field, "=>", values[field] );
}
]]></script>
</binding>
</action>
</animation>
References
References
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