ALS technical notes: Difference between revisions

Jump to navigation Jump to search
Line 1,222: Line 1,222:


<b>Do not billboard the light via animation!</b> The GLSL code will take care of the billboarding. Use a scale animation to change the size of the light, do not change the quad (the *.ac) itself in size, the shader code requires its geometry to be fixed.
<b>Do not billboard the light via animation!</b> The GLSL code will take care of the billboarding. Use a scale animation to change the size of the light, do not change the quad (the *.ac) itself in size, the shader code requires its geometry to be fixed.
The lights are currently not supported in the default or Rembrandt renderer and will simply be invisible in these frameworks.


=== Configuring the light ===
=== Configuring the light ===
1,360

edits

Navigation menu