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m (→SimGear:  fix up untested pseudo code)  | 
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However, permanently logging all that info to the console/log file can obviously become heavy - so the next thing we are going to do is to use so called property objects to directly expose this information in the form of properties, for each event queue - so that this needs to be implemented at the SGTimerQueue level.  | However, permanently logging all that info to the console/log file can obviously become heavy - so the next thing we are going to do is to use so called [[Howto:Use Property Tree Objects|property objects]] to directly expose this information in the form of properties, for each event queue - so that this needs to be implemented at the SGTimerQueue level.  | ||
In particular, we need to expose the following information for each queue:  | In particular, we need to expose the following information for each queue:  | ||